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TurboGenius Coldest Number Theory

Discussion in 'TurboGenius's Forum' started by TurboGenius, Nov 23, 2020.

?

What's the coldest number ? (read below before voting)

Poll closed Nov 27, 2020.
  1. They are ALL equally cold numbers, there's no difference

    45.5%
  2. #18 is clearly the coldest number of them all !

    54.5%
  3. No, it's not #18 - it's one of the others obviously

    0 vote(s)
    0.0%
  4. There are NO cold numbers, past spins are a fallacy and future spins don't exist !

    9.1%
Multiple votes are allowed.
  1. Anunnaki

    Anunnaki Member

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    Thank you for the clarification. I didn't understand it as well as I thought I did and this explanation certainly will help others, as well. A very interesting hypothesis regarding bet selection, although as you indicated this isn't particularly easy or practical while at the table. I look forward to investigating this further. Wishing you a wonderful Thanksgiving holiday ahead!
     
    TurboGenius likes this.
  2. TurboGenius

    TurboGenius Well-Known Member Founding Member

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    Location:
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    And the same to you and yours.
     
  3. Gigi666

    Gigi666 Active Member

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    Reversing this (just based on what EC/Dozen etc is hot) we could bet on 21,23,27,30,32,36 (red, high, 3rd dozen, col B and C), from your screenshot 21,27 had 3 hits and 23,36 2 hits, so lets narrow it down to those 4 and bet.
    upload_2020-11-24_12-30-17.png
    Even if just betting on 21,27 it would still be in profit.
    Would be nice to compare over the course of several cycles how in same session your COLD numbers scoring performs vs HOT scoring, unless you already tried that Turbo :p
     

    Attached Files:

  4. Quos

    Quos Member

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    Another test. The numbers in red, are cold numbers:

    upload_2020-11-24_16-10-54.png

    The best scored cold number is #22. The best scored number that is not cold is #31.
    Then we bet on #22 and #31

    Future spins:

    26
    27
    31 win
    1
    13
    19
    17
    20
    30
    0
    3
    2
    21
    35
    31
    36
    12
    25
    0
    11
    6
    6
    12
    2
    26
    2
    1
    31
    23
    33
    7
    14
    4
    33
    22 win

    +34 chips.

    Regards!
     
    TurboGenius likes this.
  5. Gigi666

    Gigi666 Active Member

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    Tested on few recorded sessions I had from an online casino. Personally I prefer to hold all numbers until all hit (as you can see from stats never played more than 3 numbers), not taking off the table one that hit as a lot of times they become hot. (its all flat betting)
    upload_2020-11-24_19-17-46.png

    Does not get long to get decent profit, of course the risk is we will pick one of the numbers that will sleep for a long time (I guess its always a risk in this game regardless if you pick from cold or hot numbers), so not sure holding the bet until it hits is a good idea long term. Maybe better to reset after 2 cycles to potentially add other numbers or change the one sleeping if it won't qualify.
     
  6. Gigi666

    Gigi666 Active Member

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    One more test this time HOT vs COLD (same scoring method), same spin file
    HOT
    upload_2020-11-25_0-56-54.png

    COLD
    upload_2020-11-25_0-59-28.png

    Looks like a nice hedge to me, if someone can manage playing both hot and cold at same time. Assuming playing COLD that way gives an actual advantage long term.
     
  7. Gigi666

    Gigi666 Active Member

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    Just last example, same session as in my first post that had +201u profit playing COLD, below same spins playing HOT +55u
    upload_2020-11-25_1-17-11.png

    More numbers played here, but an example that both HOT and COLD selections can produce a profit at same time.
     

  8. Platton

    Platton Active Member

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    Hi Turbo! May I ask some questions&
    What you mean "top" column? In this example column (3-36) and (1-34) are the bottom. We have 1-34 and 3-36 10 hits each, and 2-35 column 16 hits. right?
    I agree. Because we have low -22 hits, high - 14; red - 20, black - 16; even - 14, odd -22; 1st dozen - 13, 2nd - 15, 3rd -8; Column A - 10, B - 16, C - 10. So 28 have from high -4, from black - 2, from even - 4, from 3rd doz - 4 and from column c - 2 - its 16. Thats right. But...
    Why 15? 26 take 4 from high, 2 from black, 4 from even and 4 from doz. From column its gave nothing cause its on B column and its 16 point, so we take nothing from column. And all together its only 14 points.
    30 - 4 from high, red - nothing, 4 from even, 4 from doz and 2 from column C. Its 14 points too. Why 15 at you?
    Am I counting wrong, or is this your mistake?

    Here, first qustion is: Why #4 have 21 and #10 only 20? How you count this? For my count its same.
    #4: low - 7, black - 3, even you say that there is no point cause even and ood are both equally. Next 1st doz - 6, column A - 4. Its 20 points, not 21. Why 21 at you? #10 is same, so its 20 points too thats right.
    But take #1 and #7, at you its 18 point, there are same at the table from doz and column together, so there point is: low - 7, red - none, odd - none (cause you say that none), doz - 6, column - 4 and its 17 olny! Why 18 at you? Like others numbers +1 point more. Maybe you take it from odd-even, or where? I ask to learn how to count correctly.

    Second question is why you don`t bet on 10? You say because #10 is already appeared. But in the example above, you showed how to choose a number that has already appeared. And here you don't bet on it. So how do you choose a number that has already appeared through these scoring? Only if it is the first of the number of points or how?
    And last: What is high point number? #10 is not high point or not?

    Thanks!
     
  9. Smitridel

    Smitridel Active Member

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    I think the main idea behind this method is the tendency of the wheel to balance and even out each group of numbers RBOEHL and Dozens to their respective statistical "expected" values.

    What I find problematic, is that in a rolling 37 cycle you can can have other numbers (not selected) hitting in their respective target expected groups, which would shift the statistical balance to other sections and in that case the number selection "should" change.
     
  10. Gigi666

    Gigi666 Active Member

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    Platoon--Turbo gives 1pt if it's unhit number hence 4 has 21pts and 10 only 20pts.
    By ^top^ column he means its the one... Well on top part of board that's all.
     
  11. Gigi666

    Gigi666 Active Member

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    Without screenshots, 548 spins session. Playing COLD +66u (highest +114, lowest -78), playing HOT -173u (highest +2, lowest -299). So far the results look pretty random.
    If combined all 3 sessions (1191 spins together):
    COLD: +66, -101 , +201 = 166u profit
    HOT: -173, +55, +525 = 407u profit

    I think higher profit on HOT correlates with more numbers being played (almost twice as many units played on avg) than COLD.

    I'll let Turbo expand on this concept as I think he wanted to add more maybe and others to test themselves.
     
  12. Platton

    Platton Active Member

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    Don`t understand? Why he give 1 pt to 4?

    And how you play this with hot numbers? What the selection you use for hot?

    Thanks.
     
  13. Gigi666

    Gigi666 Active Member

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    I wrote it there already, 1pt extra if number is unhit.
     
  14. 6th-sense

    6th-sense Active Member

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    for anyone wanting to test this quickly use the ayk tracker...set config to 74...all counts for what you need are there...to visually see unhits ..click on the unhits tab...it will highlight them..

    manual test just click reset...and input numbers...

    save results by clicking screenshot icon..save to a folder...

    link is
    http://ayk.bplaced.net/tracker8/
     

  15. Smitridel

    Smitridel Active Member

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    I also use V8 and tested a rolling 37 (config up to 37) as I explained above.
    Each cycle with each spin gives its own candidate numbers to bet on since hits coming in sections and balancing the statistical expectations..
     
  16. Chris Chow

    Chris Chow New Member

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    ayk trackers are down. Do you know if it's permanently?
     
    Last edited: Dec 8, 2020
  17. TurboGenius

    TurboGenius Well-Known Member Founding Member

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    Funny experience (but aren't they all ?)
    Last night playing at Golden Nugget online had a nice dealer (guy) and chatted for a while -
    decided to see what number had the lowest "score" - the one most "due" - and it was 23.
    Odd, Red and High, along with 2nd dozen and middle column.
    So I post in the chat (like I usually do) "23 is coming" and he laughs "sure hope so"
    So he spins a 9 - I rebet 23 and all around it and he's into it now "C'mon 23 - that's M. Jordan's number"
    and it was 26 - he says "Aww sorry man, it was close" so I say "I still won, I had the split and both corner bets"
    and then I put "23 is next" and he laughs, spins the wheel and it's 23 - it was so funny to watch his reaction.
    I tipped him pretty well, we had some laughs "How did you do that ??" he was asking.
    All in all a good time - bankroll growing results in under 15 minutes.
    PS - The guy who posts Mike from Breaking Bad shaking his head might want to gander a look at the 00 wheel
    they use.... I mean what do I know....I just record every spin that happens and notice things....
    That pretty wheel is surrounded by Christmas junk and looks like it hasn't been offline in ages - they do
    24hr spinning of it too. But hey, I'm just a stupid system player - it's not like consistent hot numbers mean anything.
     
    Nathan Detroit likes this.
  18. Quos

    Quos Member

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    Hi turbo! , How you play on this chart?

    Thanks in advance!!
     
  19. Mako

    Mako Well-Known Member

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    Am taking a look at this in some depth as the stadium bacc I usually play has been shut down with no end in sight and online isn't an option for my location. Roulette IS open for play however, hence my interest in looking at things I haven't previously, seeing if something fun clicks with me to pass the time.

    I ran this through a thousand spins, 00 wheel, but using a different scoring/ranking system than Turbo's. I also used the second adjustment he mentioned, where we're identifying and playing both previous hit and unhit numbers, not limiting play to purely unhit numbers as mentioned originally.

    Early conclusion: It's done extremely well thus far.

    Roughly 0.6u of net profit per spin, and very consistent in terms of sessions won versus sessions lost (I count a session as being a 37 spin cycle followed by a limited 37 spin betting phase. I limit it to 37 betting spins just for my own purposes, I will likely go back and recompile the bet numbers data to see how they did if I played them until they all hit, regardless of spin counts, and then optimize the betting phase spin count to match the 'best' average win rate).

    A thousand spins is nothing, too statistically small to even matter in terms of validating a play style, but even under this early approach with limited spins it's done well enough to pursue further testing of it.

    Sometimes it's downright eerie how accurate it is, several sessions will point to say 2 or 3 betting numbers, you begin betting them and within five or six spins all three have hit, which is wild.

    As far as "how would you do all that math all at a live table" there are a few html roulette trackers that people have developed over the years, they can possibly be run on phones via web browsers...ayk's v8 comes to mind (thanks Gordon), as well as others. But that all can be figured out if the core concept proves valid for 5k, 10k, 25k spins, etc.

    Nice approach though for sure. No matter what you think of Turbo himself or the effectiveness of his theories, you have to admit that the way he looks at the game with such a wide array of viewpoints and angles is truly impressive.
     
    Last edited: Oct 15, 2021
    TurboGenius likes this.
  20. thereddiamanthe

    thereddiamanthe Well-Known Member

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    @turbo, I got to get 6 numbers selection, 3 for each L/H.



    Since my sessions to 100u profit is about 300 spins on average, or +150 with two concurrent games on each H/L EC field;
    with interrupt included, meaning pausing a counterpart game after either 4x or 5x EC streak till the next occurrence --

    that means that cold numbers ranking strategy can be implemented in the determination of those 6 too.


    1)
    As the first criterium, I would take 4x- & 3-peaters as top three performers for each,
    in absence of them or not getting three in 37-spin cycle,
    I would take 2x-peaters or complement with them.


    2)
    Second criterium to complement can be cold numbers, after 80th-100th spin.

    Regarding the ranking I have a clarifying question about crediting value points to the numbers.

    In the quoted post looking at the H/L screenshot L=11 H=23, meanwhile you wrote
    .
    Is this a typo, discrepancy .. how to interpret this properly, shouldn't the EC score be +12?

    B=15 R =19, difference =4; why +3.
    Same with dz & cl.
    DZ 1st=6, 2nd=13, 3rd=15; why +6.
    CL 1st=8, 2nd=13, 3rd=13;why +4.



    -------
    Seems the + answer is the 'other/middle value-1' - but that does not cover the HL difference.
     

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