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TurboGenius When does it lose ?

Discussion in 'TurboGenius's Forum' started by TurboGenius, Nov 14, 2021.

  1. Shank

    Shank Active Member

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    I'll get back to your post with the answer. Needs a bit of coding.
     
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  2. jekhb1976

    jekhb1976 Well-Known Member

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    thnx
     
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  3. jekhb1976

    jekhb1976 Well-Known Member

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    at spin 37 we have 24 numbers hit at 1/37
    these are removed.
     

    Attached Files:

    Last edited: Nov 19, 2021
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  4. jekhb1976

    jekhb1976 Well-Known Member

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    On spin 74 we have only 9 numbers left who are still behind their 1/37.

    5 numbers showed up 2 times, these were back at 1/37 (2/74) and were removed.

    Numbers that are still behind would need to hit a total of 3 times to get back at 1/37 (3/111).
     

    Attached Files:

    Last edited: Nov 19, 2021
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  5. jekhb1976

    jekhb1976 Well-Known Member

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    at spin 111 we have only 7 numbers left, wich means two have reached their 1/37 (3/111) and were removed.

    now at during the next cycle, the remaing numbers would have a total of 4 hits before they can be removed...
     
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  6. Benas

    Benas Active Member

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    Looking for peoples who play better...
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    More think , - less write, will be much better.
     
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  7. jekhb1976

    jekhb1976 Well-Known Member

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    one did and is bein" removed (1/37 4/148).
    6 numbers remaining. etc etc well you get the point.
     
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  8. Shank

    Shank Active Member

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    I coded the test. The results are very dispersed. I repeated the test for 50 times, and here are the max number of spins that it took for all the numbers to meet 1/37 ratio in 50 independent trails:

    40580
    10967
    1401
    8748
    11968
    29203
    20455
    1174
    4621
    22533
    7441
    2047
    824
    10306
    13363
    149883
    450
    2842
    5380
    10561
    70310
    7249
    7932
    1842
    3565
    27643
    1769
    9593
    1138
    89475
    48389
    7807
    1126
    11226
    93767
    379
    678812
    2792
    15851
    2421
    18955
    12298
    882
    2575
    630
    12720
    3382
    2102
    81498
    269481

    Good luck.
     
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  9. Shank

    Shank Active Member

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    I didn't expect that. Playing sleepers gets scary very often lol :vamp:
     
  10. Luckyfella

    Luckyfella Well-Known Member

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    If you read my post I asked to investigate the details of regression to the mean for all locations.
     
    Last edited: Nov 19, 2021
  11. Shank

    Shank Active Member

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    What post?
     
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  12. jekhb1976

    jekhb1976 Well-Known Member

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    Thanks pal, for the time and effort. much appreciated.
     
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  13. Shank

    Shank Active Member

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    Anytime.
     
  14. Luckyfella

    Luckyfella Well-Known Member

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  15. Shank

    Shank Active Member

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    My current understandings make me answer "Chaotically" to both questions since I cannot realize any obvious pattern in the above movements. I have spent hours looking at the changes over time, but it didn't spark any ideas. I tried to guess the answers but had no luck. I wonder how likely it is for someone to stumble upon the answer randomly or by brute-forcing the problem. If I had a penny for every way I tried to answer the above questions, well, I would have $10 :p.
     
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  16. Luckyfella

    Luckyfella Well-Known Member

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    The way to solve a complex problem is to simplify it.

    The way to simplify a complex problem is to first count the number of elements that contribute to this complexity.

    Then reduce complexity by reducing the elements.
    Best to start with the simplest form.
     
    Last edited: Nov 19, 2021
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  17. Shank

    Shank Active Member

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    I find variance to play the biggest role in this complexity. This so-called variance is that crazy randomness that chooses how each number or location regresses towards the mean every time an imbalance is present in the game.
     
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  18. Luckyfella

    Luckyfella Well-Known Member

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    Five random snapshots.

    Focus on the 2hits in the first 37 spins(blue).

    Is there any orderliness by the 3rd 37spins?

    Solve this you solve rtm.
     

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    Last edited: Nov 19, 2021
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  19. TwoUp

    TwoUp Well-Known Member

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    Regression to mean is not what many think it is. It's actually the average (i.e. the ratio) that regresses to the mean, so hit / non-hit is what regresses to expectations.

    So toss a fair coin 10 times and get 7 heads vs 3 tails, the ratio is 7/3 or 2.33.

    Now continue tossing the coin 100 times and get 67 heads vs 37 tails, the ratio is 67/33 or 2.03

    Now continue tossing the coin 500 times and get 300 heads vs 200 tails, the ratio is 300/200 or 1.5

    The actual count of events do the opposite and diverge (i.e. drfit away) from the mean over many spins. So after a million spins you may have a thousand more reds than blacks.

    The divergence in regresion to the mean becomes a fraction of a decimal point over millions of spins.
     
    Last edited: Nov 20, 2021
  20. TwoUp

    TwoUp Well-Known Member

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    So here is what regression to the mean does as it's the ratio of heads vs tails (or any EC bet):
    Screenshot_20211120-105258_Drive.jpg

    And here is what the actual accumulated counts do (notice how they drift further and further away).
    Screenshot_20211120-105332_Drive.jpg

    There is no paying back the house when short term variance favors you. The wheel, card, dice or coin (for two up) doesn't make up for past "errors" to even up the score, but the overall average will drown out the "indiscretions" in little sir Anyones viewpoint at infinity.

    Sessions are played, won and lost on the occurance of events where variance is king.
    The count of events will diverge over time and get further and further apart (whilst the ratios of those events get closer). The divergence aligns with physical laws of entropy/disorder increasing.

    The law of large numbers is absolutely irrelevant to what happens in a session. Who cares after 1 mission spins what the net ratio is. The ratio and counts within a session is what matters.
     
    Last edited: Nov 20, 2021

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