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Roulette Making a simple system based on statistical data

Discussion in 'Roulette Forum' started by TurboGenius, Nov 30, 2019.

  1. daveylibra

    daveylibra Member

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    Turbo, I'm just trying to test...
    I've just noticed on the 1st post, 12 spins always end up with 12 hits on the streets...
    Are you skipping any 0s? or tracking until 12 hits?
    If not you could get say, 7 hit streets, 3 non-hit. Then which way to bet?
     
  2. Sputnik

    Sputnik Well-Known Member Founding Member

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  3. Ka2

    Ka2 Active Member

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    Uhhhhhhhhmmm where is the proof?.... oh wait you mean the screenshot...yes no way around that one...
     
    jekhb1976 likes this.
  4. Ka2

    Ka2 Active Member

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    jekhb1976 likes this.
  5. Sharptracker

    Sharptracker Well-Known Member

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    @Bitrock06

    I don't need to test every ideas from anyone to know if there's something or not.

    The only question you must think about is , Does the system suddenly change the odds when you drop a chip on the layout?

    The answer to all Turbo' ideas is the same: No it doesn't change anything which mean that it won't be a HG...

    The thing that all those people cannot understand is that all bets are equivalents till you use same number of numbers...

    Just simulate this: Play any system of your choice and multiply the game x 1000-10000 variables (players). Represents the results after x spins on a gauss curve. Everytime you'll have the same results; some people will be in advance, some average and some late: for everything you'll do... The question is how you do do chose what your position on the curve will be? Because Turbo only show you those that are in a good position and avoid to show you all others.

    Do the same thing and let now the law of large number to apply/ Every player on that curve will tend to go to expected results...
     
    Ka2 likes this.
  6. Sharptracker

    Sharptracker Well-Known Member

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    Think about what happen everytime:

    People won't look a system that doesn't work:
    If the player has bad results, he will say this system is crap and it doesn't work... But this system on another serie of numbers could have been something good where you'd have said :"wow that's a great system!"

    When people found a system that is performing well, they'll keep testing till law of large number bring them back to reality and they'll restart with another system till they got no more energy to do it.

    Actually you don't realize it because you're only focusing on your own serie of numbers, but multiply per 1000 variables (serie of numbers) so 1000 players and you'll see that everytime it is the same thing: All system are equivalent, there is no better systems than another.

    Some people now will think about applying a progression to make the dream last longer... A progression will maybe make the dream last longer but it can also accelerate the moment you'll return to reality. It has both effect.
    Some people will think about quit the casino quickly to play less spins possible... They just playing on time notion to make the dream last longer, but finally you'll just have the answer later.

    Finally i usually see a player say: this system had resisted to 100k spins. This means nothing because you won't replay thos 100K spins and it might be possible that next time you'll crash after 1000 spins.

    To resume the thing that you have to do is to guess if the serie of numbers that you'll play will be a good serie for you... And this is impossible to do. Good luck guys.
     
  7. daveylibra

    daveylibra Member

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    @Ka2 Sorry I didn't mean to undermine your testing. I cannot open your link though, do we need permission to view it?

    Now, this is my effort for the streets method, seems to be correct as everything is displayed.
    It can be copied into a compiler like JustBasic.com.
    It bets on the 12th spin, regarding the hits/non-hits of the streets.
    It shows a running Totalof profit/loss. Unfortunately the results are not as good as the graph shown
    earlier in the thread. Run it several times, the results seem, well... random.
    Anyone care to comment on this?

    REM 11 RANDOM NUMBERS AT FIRST
    INPUT "STATISTICAL DATA SYSTEM. HOW MANY TRIALS? (RECCOMMEND >100) ";T
    FOR R=1 TO T
    DIM N(11)
    PRINT "NUMBERS OUT = ";
    FOR X=1 TO 11
    N(X)=INT(RND(1)*37)
    PRINT N(X);" ";
    NEXT X
    PRINT
    REM STREETS
    DIM S(12)
    PRINT "STREETS OUT = ";
    FOR X=1 TO 11
    IF N(X)=0 THEN SN=0
    IF (N(X))/3<>INT((N(X))/3) THEN SN=(INT((N(X))/3))+1
    IF (N(X))/3=INT((N(X))/3) THEN SN=(INT((N(X))/3))

    IF N(X)<>0 THEN S(SN)=S(SN)+1
    PRINT SN;" ";
    NEXT X
    PRINT
    PRINT "STREETS HIT THIS MANY TIMES: ";
    REM S(12)= STREETS, SN IS WHAT STREET N(X) IS IN,NS IS HOW MANY STREETS NOT HIT, SH IS HOW MANY STREETS HIT
    FOR X=1 TO 12
    PRINT "S";X;"=";S(X);" ";
    IF S(X)=0 THEN NS=NS+1
    IF S(X)>0 THEN SH=SH+1
    NEXT X
    PRINT " SO ";NS;" STREETS NOT HIT."
    REM IF NS>4 THEN BET NO SHOW STREETS, IF NS<5 THEN BET STREETS THAT HAVE SHOWN. NEWN= NEW RANDOM NUMBER, NEWSN= WHAT STREET IT IS IN.
    NEWN= INT(RND(1)*37)
    IF NEWN=0 THEN NEWSN=0
    IF NEWN/3<>INT((NEWN)/3) THEN NEWSN=(INT((NEWN)/3))+1
    IF NEWN/3=INT((NEWN)/3) THEN NEWSN=(INT((NEWN)/3))
    PRINT "NEW # = ";NEWN;" IN STREET ";NEWSN
    IF NS>4 THEN BETAMOUNT= NS*3
    IF NS<5 THEN BETAMOUNT= SH*3
    IF NS>4 AND S(NEWSN)=0 THEN TOTAL=TOTAL+(36-BETAMOUNT)
    IF NS>4 AND S(NEWSN)>0 THEN TOTAL=TOTAL-BETAMOUNT
    IF NS<5 AND S(NEWSN)>0 THEN TOTAL=TOTAL+(36-BETAMOUNT)
    IF NS<5 AND S(NEWSN)=0 THEN TOTAL=TOTAL-BETAMOUNT
    PRINT TOTAL
    PRINT
    SN=0
    NS=0
    SH=0
    BETAMOUNT=0
    NEXT R
     
    Smitridel likes this.

  8. jekhb1976

    jekhb1976 Well-Known Member

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    If you still wanna have some fun with this game, play only 1 or 2 numbers. Don't wait till a number appears, or until a number has repeat itself, that's all just nonsense. Just pick 1 or 2 numbers that you like, the odd stay the same. Play cycles of 35 spins, not 37, no use in doin' that, payout is only 35+1 so why play 37? again no reason for it.
    Use a simple progression, smallest as can be.
    Play your 1 or two numbers for 35 spins.
    No hit on both of them - raise 1 chip.
    one of the numbers hits 1 time - keep 1 unit on it, raise the other.
    Both numbers hit - well, you won a little money.
    No hit in 35 spins - raise 1
    1 hit in 35 spins - do nothing
    2 hits in 35 spins - bring chips back to 1 if you are further then 35 spins.
    Keep same chip amount until cycle of 35 spins is over, then look how they have performed and act accordingly.

    Above doesn't mean anything.
    Just to have some fun without throwing chips around the table and maybe you win some or you lose some. No it won't work everytime you play, be prepared to go home with less money then you came in, but this is atleast not a throw away money martingale thing. Choose any location you like to play above, doesn"t matter, nothing is a better choice. just play to have some fun, and keep in mind that it's all about how lucky you are that evening, nothing more.
     
  9. jekhb1976

    jekhb1976 Well-Known Member

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    Have to add, play only for an hour or two, if you have won some, go home, when you lost some, go home either. don't think about holy grails, they don't excist, don't think about winning methods that could change your night. prepared to always lose, then you might win some in return and you go home more happy. But better, only play for recreation once in a while.
     
  10. RickK

    RickK Member

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    "Turbo bets locations on the shape of distributions"... in all of Turbo's graphs it is pretty apparent that something happens to start and/or build an "acceleration" or "accumulation" of winning selections after a slow start..just wondering in the horse race analysis or actually any of his descriptions if the groupings (whatever they may be) change or are narrowed in some form to create a more concentrated set or sets of choices...pretty much statistics-ly challenged here, so can't quite follow that line of discussions...and as always, thanks to Turbo for providing the info that he does..
     
  11. stringbeanpc

    stringbeanpc Member

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    jekhb1976, as you know TurboGenius speaks about using a frequent event in combination with a rare event in order to select bets

    just curious, before you stopped using his ideas

    what frequent event(s) did you use ?
    what rare event(s) did you use ?
     
  12. Ka2

    Ka2 Active Member

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    If we are playing streets the payout is 12 right? How do you get +11 units when playing 4 spots?
     
    Last edited by a moderator: Dec 6, 2019
  13. Ka2

    Ka2 Active Member

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    I did a test in roulette RX.

    If you are betting the repeats a.k.a. 24 or more: The average bet size will become 25, not 24.
    If you are betting the non repeats a.k.a 23 or less: The average bet size will become 15 not 13

    betting the repeats you will win on average 68% of the time.
    betting the non repeats you will win on average 41% of the time.

    A. 36-25=11

    B. 36-15=21

    1000 bets * 68% = 680 wins * 11(A.) = 7480 minus 1000 bets * 32% = 320 losses * 25 = 8000 total = -520

    1000 bets * 41% = 410 wins * 21(B.) =8610 minus 1000 bets * 59% = 590 losses * 15 = 8850 total = -240

    Grand total -760 loss

    1000 bets * 25 = 25000 units in total placed
    1000 bets * 15 = 15000 units in total placed

    Total units placed 40000 *2.7% house edge = -1080 units loss. (sounds about right)

    Furthermore

    play 25 numbers at random, you will win on average 68% of the time.
    play 15 numbers at random, you will win on average 41% of the time.

    So where is the advantage?
     
  14. RickK

    RickK Member

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    After some more re-reading, it could be that Turbo's comment about a pattern developing after several, or more, races, could explain the shape of many of the graphs...
     

  15. Winner

    Winner Active Member

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    This has been tried doesn’t work .
    I have said this for years you beat the outside the inside is a reflection of that and use a second method to win with less numbers on the the first method which is the outside. Over 29 years and still people have a hard time winning consistently and forget all patterns they don’t exist.
    Beat the probability of 1 in 1024. It take 9 spins no waiting .
    DICE ROULETTE method does just this .what is it going to take for all you morons to wake up and beat this stupid game .
     
    Nathan Detroit likes this.
  16. Smitridel

    Smitridel Active Member

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    What is the Dice Roulette Method?
     
  17. Sharptracker

    Sharptracker Well-Known Member

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    Probably a ten trial against even chance...
     
  18. Nathan Detroit

    Nathan Detroit Well-Known Member Founding Member

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    Nothing new . Old hat system .
     
  19. Winner

    Winner Active Member

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    Mr Nate alwYs something new .you just have stop reading the same old crap in order to open your mind.
     
  20. Winner

    Winner Active Member

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    That’s the easy part now try not to lose with it .
     

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