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TurboGenius 1 units per visit - from my website - 2012

Discussion in 'TurboGenius's Forum' started by TurboGenius, Dec 28, 2019.

  1. TurboGenius

    TurboGenius Well-Known Member Founding Member

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    Location:
    Near Atlantic City New Jersey
    This is a post from my site (years ago) - Threads will be in no particular order...

    I'd like to say that this was a long time ago, I would certainly approach it differently now.
    However - at the time of this posting my goal was to exploit long term sleepers.
    I also suggested a martingale progression.
    Now - I would certainly like to see a change here if it's going to be a cold number
    system played with the knowledge that I have now.
    The rules would be the same, BUT there would be no bets placed until a number that
    was cold/sleeper appeared.
    Yes, yes - Gambler's Fallacy at work.
    However we know that given enough time, all numbers will appear around 1:38 (00)
    and 1:37 (0) so the fallacy isn't a fallacy (but for another thread).

    Below is the original post and below that is the updated.
    Thanks for reading

    =======================================

    1-unit-per-visit.jpg



    =================================================

    Updated :

    Again, I would suggest if someone is playing this as a cold number/sleeper system -
    only begin play once a qualified number appeared and not before.
    It can be done along the lines of "Farthest Back" system as well.
     
  2. TurboGenius

    TurboGenius Well-Known Member Founding Member

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    Occupation:
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    Near Atlantic City New Jersey
    As an update - choosing the coldest "and" the number that hasn't appeared in the longest
    amount of time....
    Then waiting for that number to appear before betting on it...

    1-unit-per-visit-updated.png

    I did use the marty even though I would suggest not doing that.
    So a 5,10,20,40 went to 40 once - then won so many times (-1 step on a win) that
    it returned to the min 5
    The average is actually less than 5 because I used $1 bets to mark locations and due to the
    number of spins where no bets were placed.

    It still did fine though.
     
  3. Bozidar

    Bozidar Member

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    Serbia
    Huh, relying on one number and one event can be dangerous...

    Maybe as an further improvement, don't wait for the coldest (last) number to appear, but start tracking last 4.

    One number can easily do crazy stunts such as 120, 40, 60, 50, 37 (spins between hits)... So maybe a better approach would be to try and catch them twice (4 last for example) within 37 spins?

    Usually when a number correct itself it either does ot fast or can be "lazy" as in the example above...
     
    TurboGenius likes this.
  4. Bozidar

    Bozidar Member

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    Or something also interesting to think about:

    Longest sleepers have to correct themselves (at least some of them) FAST... What if we try to catch for example 4 longest sleepers within 8 spins each time they hit? Eventually all numbers hit within some short spin-frame... Longest sleepers (in theory) should try to do that as fastest as possible :)
     
  5. TurboGenius

    TurboGenius Well-Known Member Founding Member

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    Yes, I've tested that before and it works well most of the time....

    In the end, it's an effort to exploit the "limits of random" which do actually exist.

    Someone could track (for example) until 12 numbers are left.
    This data will match up with the same statistics as a dozen sleeping.
    So for example it's been 42 spins and 12 numbers are left - this is in reality
    the exact same thing as a dozen (1st, 2nd or 3rd) sleeping for 42 spins.
    If people understood random, they would know that this "dozen" is at the extreme edge
    of what's possible.

    I like to think of random as a rubber band - as I've mentioned before.
    Yes it can stretch in all directions but it won't do "the impossible" without a bias wheel.
    It can be charted, bell curves and predicted, etc.... It does have a limit in the real
    world.

    So back to the system - yes it's an effort to take note of the numbers that are at the
    boundary and that makes them very good betting opportunities. No, it's not perfect.
    But the "fallacy" is no fallacy either.

    The idea to use more than 1 number is a good one !
    There's nothing worse then spending hours waiting or betting for a number to appear.
     
  6. Dr. Sir Anyone Anyone

    Dr. Sir Anyone Anyone Well-Known Member Lineage to Founders

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    What's the difference between playing for one unit over 100 visits to the casino

    verses playing for several units in one long session?

    How long must you wait before you can resume betting after winning one unit and why?
     
  7. TurboGenius

    TurboGenius Well-Known Member Founding Member

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    Near Atlantic City New Jersey
    In the new thread there is a repost of another system from my site - it fills in most of the blanks
    as far as your suggestions, try it on for size.
    https://www.gamblingforums.com/threads/possible-holy-grail-from-my-website-2012.17055/
    Cheers.
     
    Last edited: Dec 29, 2019
    Bozidar likes this.

  8. jekhb1976

    jekhb1976 Active Member

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    Without posting any nonsense, betting on sleepers is still a fun and effective way to play short sessions with.

    What i still do from time to time, is to record the last 37 spins and look wich numbers didn't appeared during that first cycle.
    Usualy between 11 and 15 numbers didn't showed up, making them all performing below average. But like everyting, what goes down will also go up agian at some point.
    These numbers won't be below average performers for ever! they will eventualy become average and above average performers as well. This is a fact!, not a fallacy!.
    What i liked to do is the note all the sleeping numbers from the first cycle, and like ed said, we only start betting them once they show up not sooner.
    And once a number has returned to it's zero point, we stop playing that number and let it go. But you can also wait until one of those numbers are performing above average and then stop playing them, it's up to you.
    just keep track in wich cycle you are in and how many hits a number needs to make it an average player again.
    So when a number appears for the first time at let's say spin 56, you are in the second cycle and you no know that this number needs a total of 2 hits in this cycle to bring it back to average.
    When a number appears for the first time at spin 126 for example, you know you are in cycle 4 and that number needs a total of 4 hits to bring it back to average etc etc.

    Note that this won't always grand you a new high, but it's fun way to play.
    a light progression can be used also (i would)
    But only after a number has hit again and at the end of the cycle. a +1 -1 will do just fine.
    Let's say a number shows up and you know it needs 5 hits to be come an average player, you start with 1 unit for the next cycle.
    Did it hit 1 or more times in the next cycle, give it +1 in unitsize. if it didn't hit in that cycle, we do nothing (only awarding a prize when it deserves it :) ) when it doesn:t hit in the next cycle and you have 2 units on it, we bring it back to 1 unit again. This for preventing the progression goes out of control and we are losing too much on numbers that don't show again.

    Again, just my view on how i would play it.
    fun way to play roulette. You can also convert this approach to repeating numbers.
     
  9. Dr. Sir Anyone Anyone

    Dr. Sir Anyone Anyone Well-Known Member Lineage to Founders

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    There is never an expectation that numbers will catch back up. (Gambler's fallacy.) In the long run, every number will become a loser and remain a net loser unless the wheel is bias.
     
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