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Roulette Take off my hat when Turbo Genius enters the room :-)

Discussion in 'Roulette Forum' started by Sputnik, Nov 28, 2019.

  1. Sputnik

    Sputnik Well-Known Member Founding Member

    Joined:
    Dec 28, 2014
    Likes:
    398
    I respect TG and like almost every post he made or had read because I don't have time to follow all topics.
    Now as he sharing some of his concepts and methodology I will do the same.

    One solution that I will not mention is exactly how I play HOT numbers based upon TG concept.
    But I will share one method with very decent results that you can tweak or improve.
    And the other part is where I will share how to get a deeper understanding of how HOT numbers perform in cycles.
    So there are two parts of this topic and i will post the first one with this first post.

    Complex thinking and solutions come little by little, some times there is an instant wow feeling and other times it takes a day or two and some times week or a whole year before getting complete understanding and solution.

    One time MRJ mention something that made me remember a classical system for dozen and i got that wow feeling that I could implement that method with numbers as one sector with three numbers has the same 1 in 3 algorithms as the dozen system.

    Be patience I will explain in detail.
    But first MRJ wrote that we could bet the missing number in one sector with three numbers that have two hits with no repeat, this would make this sector complete with three in a row.
    That would be the same as getting a dozen 1 dozen 2 dozen 3 hittings in one sequence.
    This turn on my light ball, but I did not get awesome results so I skip the idea.

    Then TG starts to talk about his repeaters and cycles of 37 spins where there always will be a lot of sleeping numbers that indirectly make repeaters and fact within one cycle, the question is where and when? and yes there is a MECHANICAL MARCH that can EXPLORE that absolute truth and can be used with numbers and groups of three (sectors) and implement a dozen systems that take advantage of the likelihood of the most frequent hitting pattern that exist using a 1 in 3 algorithms.

    Now I will explain the dozen system and you only need to the same mechanical betting for numbers using sectors of three.

    How to play one Dozen or one Column.

    You track the dozen or column for 6 spins and write them down so you get a line.

    1
    3
    2
    2
    3
    1

    Now you can start to play and you will follow that line for 6 times and bet that the same will occur, 2 in a row.

    12
    32
    21
    22 win 2 of the same.
    3
    1

    Now you have to complete the group of 18 outcomes so you continue to write down the numbers in the same order as before

    121
    321
    211
    221
    31
    11

    Keep doing that until you have a complete group of 18 outcomes whit the principal of 1/3 - like this:

    121
    321
    211
    221
    313
    113

    Now you can start over again and track the first 6 outcomes and list them like this:

    1
    1
    3
    3
    2
    3

    When you have six you start to play after that line.
    Now the first bet is 1 the second is 1 and the third is 3 and you hope to get 2 of the same.

    Let's say you didn't get 2 of the same and the line looks like this:

    12
    12
    21
    32
    23
    12

    Now the best selection change.
    Now you want to get 3 different results.
    That they alternate like 231 or 312.

    So let's take a look at the line again and if we have
    12 then we will bet 3 or if we got 31 we would bet 2.

    122
    122
    211
    321 win its alternate.
    23
    12

    So there are 2 different ways you will try to gain a profit.
    After we have the first line of 6 outcomes then we will try to get 2 of the same whit the second line for 6 attempts.
    If the second line loses then we will try to get an alternate whit the third line, like 123 213 312 for 6 times.

    This is how it looks when you tracking the group's whit the principal of 1/3 whit 18 outcomes.

    spielbank HAMBURG 2005 01 01 TABEL 1

    231 L
    113 W
    213
    221
    323
    213

    223 W
    223
    223
    123
    332
    322

    211 L
    122 L
    331 W
    231
    233
    332

    231 L
    232 L
    222 W
    221
    211
    112

    122 L
    221 W
    223
    313
    132
    213

    333 W
    132
    123
    123
    331
    323

    132 L
    333 W
    122
    123
    123
    311

    133 L
    233 L
    313 L
    223 W
    121
    323

    212 L
    223 W
    123
    322
    111
    312

    221 W
    133
    312
    233
    132
    323

    222 W
    213
    232
    221
    113
    323

    113 W
    231
    113
    223
    321
    113

    231 L
    313 L
    313 L
    323 L
    312 L
    222 W

    132 L
    232 L
    321 L
    223 W
    132
    211

    231 L
    112 W
    113
    212
    233
    322

    Now I did the same with numbers, one hit and I place a bet and did so for all new numbers that come up and if I got two numbers to hit within one sector of three, then I remove the first bet and place the unhit number in that sector.
    Someone could only play cycles where there is no repeat with the first six-hitting numbers and follow the march above.

    Here are some results: FLAT BETTING (NO PROGRESSION)

    50 SESSIONS

    PROFIT OF 711 UNITS
    MINUS OF 302 UNITS

    TOTAL of +409 UNITS

    - - - -

    1. +26 W
    2. +30 W
    3. +26 W
    4. +3 W
    5. +21 W
    6. -39 L
    7. +33 W
    8. +3 W
    9. +26 W
    10. -35 L
    11. +33 W
    12. -1 W
    13. +21 W
    14. +15 W
    15. -1 W
    16. +19 W
    17. +14 W
    18. -40 L
    19. -1 W
    20. +30 W
    21. +30 W
    22. -36 L
    23. +11 W
    24. +10 W
    25. -2 W
    26. +17 W
    27. +0 W
    28. +26 W
    29. +14 W
    30. +3 W
    31. +21 W
    32. +33 W
    33. -36 L
    34. +8 W
    35. +30 W
    36. +23 W
    37. -3 W
    38. +11 W
    39. +30 W
    40. -3 W
    41. +15 W
    42. +10 W
    43. +30 W
    44. -36 L
    45. +26 W
    46. +33 W
    47. -36 L
    48. +30 W
    49. -36 L
    50. -36 L

    Rules I test for fun without having a complete method or strategy, just playing unhit number follwoing the mechanical march until a win or reaching -35 units and stop (exit) ...

    Next, I will post part two of this topic that toches TG concept with more thoughts.
    And show a tracking/charting method to see how HOT numbers behave during a 37 number cycle.

    Cheers Patrik From Sweden
     
    Last edited: Nov 28, 2019
    Bitrock06 likes this.
  2. TurboGenius

    TurboGenius Well-Known Member Founding Member

    Joined:
    Jan 25, 2015
    Likes:
    1,800
    Occupation:
    Self proclaimed Theoretical Philosopher
    Location:
    Near Atlantic City New Jersey
    Thanks Patrik for the kind words. It's always appreciated.
     

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