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Roulette 4,4,3,2,1,1 (6 lines in 15 spins)

Discussion in 'Roulette Forum' started by baccarou, Oct 19, 2023.

  1. baccarou

    baccarou Active Member

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    Just to recap and as I mentioned in Turbo's Forum the other day, the numbers in the header are the breakdown for what will happen on average in a 15 spin sequence with the lines.

    Thinking about that and my attention turned to the E.C's. There is nothing stopping anybody playing 3 six lines as an EC. The top 3 lines are pulling most of the weight for the most part and so it makes me wonder if there is a way to use the above info even if it is just to reduce a bit of the variance we may encounter.
     
  2. baccarou

    baccarou Active Member

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    As an example and the first 15 spins from today at the German Site.

    1. 19=4 (1)
    2. 8=2 (1)
    3. 27=5 (1)
    4. 12=2 (2)
    5. 10=2 (3)
    6. 34=6 (1)
    7. 27=5 (2)
    8. 13=3 (1)
    9. 5=1 (2)
    10. 33=6 (2)
    11. 18=3 (2)
    12. 11=2 (4)
    13. 19=4 (1)
    14. 33=6 (3)
    15. 24=4 (2)

    2 (7-12) = 4
    4 (19-24) = 3
    6 (31-36) = 3
    3 (13-18) = 2
    5 (25-30) = 2
    1 (1-6) = 1

    It doesn't stray too far away from the 4,4,3,2,1,1
     
  3. baccarou

    baccarou Active Member

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    If you have not seen it already, this little chart pretty much confirms what I am saying.

    Screenshot 2023-10-19 205317.png

    The numbers in the green boxes are the expected appearance time for the lines.

    So for example, a line should come up for the 3rd time by spin 9 and then a second line should come out for the 3rd time by spin 13.
     
    Last edited: Oct 19, 2023
  4. baccarou

    baccarou Active Member

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    Playing the E.C's using this info might mean a bit of a stop / start game because of the 15 spin cycle but that wouldn't worry me one bit if it produced good results.

    As an example, you could use a W/L registry and put a W if the current line is a repeat of the previous 3 and an L if it's different.

    So using the 15 numbers from above.

    1. 19=4 (1)
    2. 8=2 (1)
    3. 27=5 (1)
    4. 12=2 (2) W
    5. 10=2 (3) W
    6. 34=6 (1) L
    7. 27=5 (2) W
    8. 13=3 (1) L
    9. 5=1 (2) L
    10. 33=6 (2) L
    11. 18=3 (2) W
    12. 11=2 (4) L
    13. 19=4 (1) L
    14. 33=6 (3) L
    15. 24=4 (2) W

    There are quite a concentration of L's towards the bottom and so looking at spin 13, the last 3 lines (including spin 13) are 3,2,4. Another L means it would produce either 1,5,6. You wouldn't play the 1 because it's only had one hit. The 5's had 2 hits and the 6 has had 2 hits. The two top numbers are the 4 and 2 but they have just come up in the last two spins. I suppose you could put half a unit on each as a cover bet to break even if either one of those two appear. Anyway, the 6 line appears on spin 14 and you would get paid out at even money.

    That's one way and no doubt there are countless more.
     
  5. baccarou

    baccarou Active Member

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    Scrap this one because it's not worth the headache to convert things to an EC format. Better to use the repeater concept as originally intended.

    Thanks
     

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