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Roulette Figure it out

Discussion in 'Roulette Forum' started by Denzie, Jun 5, 2022.

  1. thereddiamanthe

    thereddiamanthe Well-Known Member

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    The best bet, cost-efficient with highest-probability, to get +1 is simply EC 1u, reset. There's nothing better .. & if you want an ultra-low bankroll, start with that.

    Why ultta-low ... compounding-effect, scalability, the lower that is on higher-frequency the compounding works = increasing your base-unit (bu) faster & with that making more profits with the same amount of units (+1s) made, ultimately.

    The very next bet with EC (-1), int terms of wide→focused is 2DZ of 2CL.
    Wide is as said, wider-coverage .. focused is lowered-coverage upon hit, usually by primarily reducing the number of positions to a single, & when necessary, combined with adjusting the payout, according to +1.
    When deciding which 2:1 subset to go with, look at what's happening currently, which subset is in 2x-dozen or 2x-column streak.

    So EC 1u (-1)→ 2DZ 1u/each (hit +1, ±0 total)
    This gives you now, according to the wide→focused principle (single-position, adjust for +1), the EC 1u bet again, to close at +1.
    If 2:1no-hit, the gl9bal-game is (-3), at shich point you might decide to progress to 3x local-games at (-1) each, rach on its own dozen.
    Pause/resume with ≈80-90&% applies.

    If you wanna go truly flat, & satisfied with less than +1/game, you might go with 2DZ or 2CL 0.5u/each, so 1u in total = flat.
    That gives (-0.5) on hit, & same, EC 1u .. & (+0.5) total→ reset.
    That's also (-0.66u)/local-game.

    Bet-selection, I just use latest-outcomes per dozen. Doesn't really matterwhich you opt for, as ultimarely, in my opinion there's no difference, just gotta know by what you go by, so no thinking about in the play + latest-outcomes gives you the quiescent numbers eliminated by default = not betting on the numbers that are a loong no-show.

    If you wanna use your type of bet-selection method = based on top payout-cycle repeaters, you may use 1, 2 or 3 per dozen.

    Try with 1 & see where that gets you, if you wanna use just a single-position/dozen & adjust the payout according to +1. Eg. top-repeater is number-8, than that's your pivotal-number.
    If local-game is (-1)→ bet DZ 1u .. you've covered 8 & if anything else hits the game is resolved. If (-4) & then you can cover either DS 4-9 or DS 7-12, decide which by some rule. If (-16) bet SP 1u (5-8, 7-8, 8-9, 8-12) & if felt-neighbour hits, game's done. That's classical parachute using EC→SU till (-34). See where it gets you ......
    But .. if (-11), do you have to play a split, no! You may decide to close the game with two hits instead, so eg. DS 1u→ Q 1u & so on & so forth ...adjusting the payouts (wider→focused) .... so eg. (-45) SP→ SU. See where it gets you ......

    You may use top3/dozen & use for wide→focused .. multiple positions→ single.
    Let's say top3 are 3x 27 35, 2x 28. These are your pivotals.
    You may use 2Q 1u/each (26-30 + 31-35) to get the first-hit, then adjust for the second. You may use 3ST (25-27 + 28-30 + 34-36) to get the first-hit. Then close with whatever is necessary.
    You may also extend that hits-to-finish to 3-hits or 2+2 instead, at some point(s) .... as wide→mid→focused eg. 3ST→2Q→DS or 2Q→DS→ST .. each with its own combo-power = how much can those 3-hits generate in units, or recover in debt, related yo you recover-schedule & its levels.
    See where it gets you .....

    After each new tweak/update/upgrade, whatever exchanged/added into the mix -- analyze the system's permormance, the hardest games put in focus, identify its weaknesses , see how various things applied would improve (on) that game. Then apply that tweak over everything else. That tweak might work only on that game, meanwhile generating more hard games elsewhere instead. That's you get the awareness of fail-points, in general & specific. Every little while though, you'll (be able to) compose an upgrade .. something that overally improves the whole thing. & then you'll meet another system's fail-point ....

    After enough attempts you might realize that addressing just one structural fail-point (at a time), ain't the solution either .. that those are somehow & somewhat correlated, interlaced. That its like attempting to balance a bigger, unevenly shaped rock on a smaller one, that bulge might be now in another place & affecting its garry-point locus differently ... so identifying its fail-points from multiple perspectives & having devised solutions for single-point failure (most system read of on the forums are like that, half-assed i call them), you'll get to able to identify & envision a model of your system seeing multiples of such potential fail-points simultaneously & coherently too. As an effect, you might apply better solutions addressing those as a whole, & as you amortize the system further, more & more, the volatily spikes will lessen & lessen = the chart having fewer & fewer of those, & to a smaller degree.

    Address that, how!? Read a lot, watch videos, whatever ... identify the ideas, principles that worked as solutions, work in other fields also, beyond roulette. Go crazy! Common knowledge &or common sense won't get you there, otherwse everyone on the forums, & hundreds of years before that, would be a success. & test them out.

    Why not I nor anyone else can spell you out the solution, without revealing their thing in whole, provided not knowing the exact specs of what you are doing, knowing the details of your system explicitly is simply this ... is like adding salt &or sugar into different & various foods, plates so-to-say.

    If you are making a coffee, no matter how plain or starbucks-sophisticated it is, salt will never do ... & you if adding sugar, while you have already added cream, that cream might be sour or sugaryy-based already .. so what amount of sugar to make it just right is contingent on that, & also, are you using white purified white sugar or unrefined cane, further adds the complexity -- doesn't it.

    Your system ingredients might already be address some things already, at least to a degree, & adding something else would overdo the effect you are intending = imbalance the whole thing.

    A pertinent xample is adding 6SU→4SU→3SUmondy-management mechanism. Those have an essential property of having pretty much the same payout. To make it use as parachute DS→Q→ST with its inherent effect, the only way is to adapt it adding vertically more units to begin with ≈ 6SU 1u→ 4SU 1.5u → 3SU 2u, or similar ... but opting & applyting that → the flat-betting, at least initially, goes out of the window, & the system is straight into the press, formed in vertical-ptogression-dimension. Which means higher-bankroll,from a certain aspect of evaluation, get-go onwards.

    It comes to the fundamental-setting = the original idea & set of principles ... your dish it based upon. Is it pizza, pasts, brown rice, steak .. did your so far effort go into italian, indian, asian. You have to see what's compatible with your fundamental-setting, & adding to it, to what degree specificalky it has to emphasized/downgraded to get inherently the same effect as per the example, & further, to the point, what is the effect of being infused into that existing-setting.

    Plus knowing, getting aware, of its multi-fail-points & develop the thing congruently. So, explore, go crazy .. go absurd !! Once you develop enough of them ... baam! You have a system.

    If parachute play ain't to your taste & you rather play EC- or SU-only, then go that way,perhaps contact players who (decided to) specialize in that to get to know the examples, ropes... but ultimately, you have to turn away from + abandon all that, & forge your own way.
     
  2. thereddiamanthe

    thereddiamanthe Well-Known Member

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  3. thereddiamanthe

    thereddiamanthe Well-Known Member

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  4. thereddiamanthe

    thereddiamanthe Well-Known Member

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  5. atrox23

    atrox23 Member

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    Hi TRD i appreciate your time for writing and trying to help;
    As the most of us here we are many years on this thing called roulette but also on other fields that means we have tried almost everything that is posted on forums and many more ways of our self developing from the base of what it posted.

    For me personally i dont have the bank to really go for that +1 meaning that i can't accomplish an income that will equal my time have spended to achieve something , so i can't go for that +1=0,10 or 0.50 for that reason i moved out of outside positions , i've got in those and spend a lot of time but no.

    Parachute on the other hand is a bit different rather than a straight bet to a 1/1 position or 2/1, it start from there and also aim for +1 too, i have tried that also.. there are unlimited ways for parachute i've seen amazing ways constructing a parachute even with 6 stages of 36 spins etc, i dont know the reason why nothing works , it is not my opinion but also form them who tested to death.

    You say you don't know what i am playing so you can help, what could i play on the thread-s we are and everything is based on turbo thing ,i am trying anything that is posted on all those threads and trying to combine it, i have posted my sheets to see what i am playing and also created my own ways based on repeats as they have something in common Repeats, there are not rules in stone how you should do it ,so no matter how you construct it the top 5 or 6 or 4 target is same thing, increase accuracy.

    System ingredients might already be address some things already, at least to a degree;
    My results is showing that i think but who is telling me that is it that so i dont eat shit the next day or after a week or whatever, i am not complaining and i dont care if looks like that , i like to say things as i see them. Why on earth you should a such thing posting your method in that it is just for statistics and nothing more and put so many members in a way that for to find how is done the only way is to information from the creator i really dont get it and others toο bad most off them like to lick asses so maybe they get help from the creator . I am repeating myself and dont like , i dont think all they who are here and still trying are so stupid that none of them can't find the way .. something doesn't match !

    I have done all off them and still doing them. I can't believe until i do that no one gut the solution if there is one himself without help, help can be from anywhere!

    Now this is another world that we have to solve , i did contact many of them ,99% of them told in personal contact that they don't have the solution and the 1% who had it didn't help at all,and i believe them , old members and new members, some of them have shared with me a lot of documents and i appreciate that even that what they shared was or not useful . And i was asking myself how neither the solution has to something totally out of this world and indeed only 1% will get it or something is missing , after reading a lot of documents and and seeing videos as you say to me something doesn't make sense and my conclusion that they shared something that can't be solved=missliding.

    Anyway if we have to find a way it will be someone who has solved to share the way in personal and not on the forum as here it is considered a public place but posting your system and let others for years search for something that you dont even know how it looks is ok :).
     
  6. thereddiamanthe

    thereddiamanthe Well-Known Member

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  7. thereddiamanthe

    thereddiamanthe Well-Known Member

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  8. thereddiamanthe

    thereddiamanthe Well-Known Member

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  9. thereddiamanthe

    thereddiamanthe Well-Known Member

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  10. thereddiamanthe

    thereddiamanthe Well-Known Member

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    First start with morphing & aligning your terminology approprieatly. As a (wannabe) creator you gotta know that every little thing has an effect, ultamtely on the results.There's nothing to 'find' ... you gotta forge your own way.

    Focus on money-management, that's the key.
    Its not how hard you hit, its about how hard you can get hit & still moving onwards.
    As per tensegrity, ensure the shock on the system is distributed equally on all the fail-points.

    Challenge everything you believe in!
    Design, standardize, improve .... complete.

    https://www.roulettelife.com/index.php/topic,3630.0.html
    https://www.roulettelife.com/index.php/topic,3630.msg79380.html#msg79380
     
    Last edited: Nov 10, 2024
  11. atrox23

    atrox23 Member

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    I can't understand what you bet so i can't say nothing for those!
     
  12. atrox23

    atrox23 Member

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    So you where acting the same at the time i post the graph and you have to figure it out?
     
  13. thereddiamanthe

    thereddiamanthe Well-Known Member

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  14. thereddiamanthe

    thereddiamanthe Well-Known Member

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  15. atrox23

    atrox23 Member

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    TRD I have read also a conversation about talos and having some statistics from rrbb also. As we are going for a repeat could you give an ok if try and combine that. . I agree that we can't predict and no sequence of numbers is better then another so one thing I can do is MM, the key and an advanced way I guess of MM.
     
  16. KarlAtwo

    KarlAtwo Member

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    The only way MM would work is that there is a difference in streams. (Random vs Algorithm) So far I could not find an iota of difference, even turbo said there was a difference in minimum interval, me and others tested have tested this and it just wasnt true.

    Ask yourself this.

    Example

    Horse Race

    21nrs on lap 0
    8nrs on lap1
    4nrs on lap2
    2nrs on lap3
    1nr on lap4

    Where will the ball land? (lap 0/1/2/3/4) This is just a step in the game. People will say you have to be on the repeats to win. Ok true, where will you start, what step?

    35nrs on lap 0
    1nr on lap1
    1nr on lap2

    This step?

    Or this one

    34nrs on lap 0
    2nrs on lap1
    1nr on lap 2

    You see you have to start somewhere and each step the ball will randomly fall in of the laps. And people still say there will be a difference..
     
    Last edited: Nov 11, 2024
  17. atrox23

    atrox23 Member

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    Karl i am trying to prove to myself that there is something , that is why i keep investigating, repeats doesn't mean is the only way to win when a second non hit comes we can say we win as the non hit did repeat. I do start from the beginning and dont wait for something to happen as per repeats but all of them said that you can have some kind of trigger point to start and to end a session, make more sense so we can manage the MM in a way that we cover what we are trying to catch rethen trying to predicted!
    There are things that happening more than others and we can take advantage of that, as talos and other said if we stick to only one event that can take hundreds of spins so we pick top 3 lets for example they are hitting more then the others , why this happened i dont know . i am just saying what i am thinking not more not less!
     
    Last edited: Nov 11, 2024
  18. SERGIO

    SERGIO Active Member

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    Winning bets can be found on the marquee if you find the right patterns and have patience, apply some entries and exits and manage your bankroll properly.
     
  19. atrox23

    atrox23 Member

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    Ok i dig back to my archive and went back to 50/50 bet, lets call it h/l.. TRD this is a small sample but in general works as the graph shows ,what i had done was created a template and follow that no right no left no changes.
    I bet every two spins!

    Now if i had a gap of 6 rounds without a hit i was doing the typical martingale on a loss until +1 not on this graph in general when i was investigating on it but that was not the case .
    Could you help with the MM for my bet , for now the h/l position but i usually add a second stream for two parallels games but as they are different positions i have to calculate then different as per MM!

    Screen Shot 11-11-2024 at 3.10 PM.png
     
  20. Diego br

    Diego br New Member

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    Concordo o jogo se trata muito mas de paciência do que estratégia, você pode adotar qual seja a de sua preferência se tiver paciência é impossível ser negativo. Pense a ideia do mesa é manter o equilíbrio se você definiu um padrão de jogo é basicamente contar os seus ciclos, você vai perceber que existe um intervalo em que ele está se confirmando. Exemplo: depois de padrão as próximas 5 rodas sempre vao estar caindo em determinado setor na Race. Com o tempo esse ciclo muda e passará a cair em outro. É questão de observação e paciência. Foi um exemplo bem chulo e simples, só pra vocês entenderem a lógica.
     

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