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Roulette Outside the BOX

Discussion in 'Roulette Forum' started by Frodo, Feb 21, 2019.

  1. Frodo

    Frodo Member

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    I am not saying this is the Holy Grail.
    But for the sake of argument:

    Lets take a random 37 spins from the mighty random.org
    19 3 22 27 24 28 32 22 30 29 30 18 33 6 15 2 19 12 23 25 29 32 36 6 16 23 37 3 1 1 16 7 20 31 37 8 11
    We`ll name this one Cycle1

    Lets take another one
    0 33 37 19 12 19 35 17 30 4 4 4 28 26 21 20 22 21 14 33 35 18 21 15 11 15 23 34 14 24 20 14 36 20 28 3 34

    That is cycle Cycle2

    And another one
    13 2 33 9 16 7 31 23 10 3 0 34 22 20 30 11 15 17 0 34 15 36 18 31 0 5 33 30 10 35 17 10 1 3 19 3 34

    Cycle 3

    And so on...

    Can you notice something?
    Place them 1 above the other lets start with the first 2:
    19 3 22 27 24 28 32 22 30 29 30 18 33 6 15 2 19 12 23 25 29 32 36 6 16 23 37 3 1 1 16 7 20 31 37 8 11
    0 33 37 19 12 19 35 17 30 4 4 4 28 26 21 20 22 21 14 33 35 18 21 15 11 15 23 34 14 24 20 14 36 20 28 3 34
    Now Focus on those numbers:
    0,35x2,17,4x3,26,21x3,14x3,34x2 = 16 out of 37 times.

    Tell me there is no way we can exploit this and win?

    this is a PROCESS. I goes to infinity.
    You can repeat as many times as you want.
    Compare cycle 3 with cycle 2.

    Now come and tell me that the chances of every number in cycle 2 is 1/37 . LOL.
    How about the 3rd cycle.

    So let me give you a start up.
    get 37 spins. do not bet on any of them.
    second cycle, bet on the unhit numbers of cycle 1
    third cycle, bet only unhit numbers from cycle 2.
    And so on

    To infinty.

    Tell me how i am wrong.
    I am not talking about guessing the next number. no one can do that.
    We are not betting 37 numbers, but somewhere around 12 and decreasing every new cycle.
    This is a PROCESS. Its dynamic. Goes to infinity.
    It`s an observed pattern.

    What are the chances that 2 completely random cycles match the same numbers? North of a trillion.
     
    stringbeanpc and jekhb1976 like this.
  2. Frodo

    Frodo Member

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    Small test 111 spins - 3 cycles, Duisburg Casino
    progression used 1.2.3.4.5.6.....so on.

    Capturess.PNG

    Capturevc.PNG

    Capturevcc.PNG
     
    jekhb1976 and TurboGenius like this.
  3. Wally Gator

    Wally Gator Member

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    Maybe play them individually as they hit for a cycle or two. Should fall in line with the min interval strategy.
     
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  4. jekhb1976

    jekhb1976 Active Member

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    Very good observation Frodo, thumbs up.
    you test it exactly the way it did when i first started with unhits.
    it's a simple yet effective way of showing that random has limits.
    one thing, do me a favour and change the progression of 1,2,3,4,5 etc to 1,2,4,6,8. you will notice that precious losses will be compesated. and that you need less spins to win. reset on first profit and you have yourself a little HG. proffits won't be huge but the wins will overpower them. take a decent bankroll of let's say 1000 units and random will have a very hard time to make you lose all. the profits will slowly increase so is yoir bankroll. when you have doubled you bank you can go to 2 units basebet. etc. just retrack after new high.
     
  5. jekhb1976

    jekhb1976 Active Member

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    everyone will and do say i'm crazy but i don't mind anymore lol.
    all unhit numbers that failed to show during it's cycle will try to return to get to their average point or go above, some do, some don't. on the ones that do we make money. simple as that. don't let sir no one and his team of clowns get you down, listen to turbo and me. given enough spins, all numbers will return to they average point of 1/37. they just do.
    so betting on numbers (don't remove them) for the next cycle will show at least 1/3 of them hitting in the next cycle. some of them hitting again after that, bringing them back to it's average point.
    don't bet on numbers that don't show, it's the most important thing you can do.
    play again and you will see.
    only play the unhit number once it shows, not sooner.
    lesser drawdown, higher profit. and lesser numbers in play.

    have a great day.
    Eddy.
     
    Last edited: Feb 22, 2019
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  6. jekhb1976

    jekhb1976 Active Member

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    as you can see on the graph below i only started betting on unhit numbers once they show for the first time. #25 has returned to it's average point by hitting 2/37 this cycle.
    #30 has hitted above it's average point by hitting 3/37 this cycle. on those two i won.
    spins played: 57
    profit: 53 units.
    drawdown: -48

    take your chips and start over. ;)
     

    Attached Files:

    Last edited: Feb 22, 2019
    big money likes this.
  7. daveylibra

    daveylibra New Member

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    Frodo, I understand what you are saying apart from this-

    "We are not betting 37 numbers, but somewhere around 12 and decreasing every new cycle."

    Why would the numbers we bet decrease every cycle? We are just betting the previous cycle's unhits.
     

  8. Frodo

    Frodo Member

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    Hi Jekh,

    All valid points. I will add mine:
    In this tests i only increase the progression on the individual number( it is NOT a group progression) once we have an repeat on it. Positive progression on individual numbers.
    On a new high, remove the numbers. Re track last 37.
    I have not played yet with aggressive progressions, but will dive it a go in the future.
    I agree it`s a raw bet selection and has to be improved. Again, this is not the HG, its just an idea.
    The Hit rate on the selected numbers is there, now can we imagine a progression that covers our missed hits?

    Live table 2 tests 111 spins . Progression 1,2,3,4,5.


    Captureddddd.PNG

    Capturedffsd.PNG


    More tests are required.
     
    jekhb1976 likes this.
  9. Frodo

    Frodo Member

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    Hi daveylibra,
    On cycle 3 - spins 75-111, remove all numbers that HIT on the previous cycle 2 (38-75)
    Imagine a pyramid apex down.
    Cycle 1 - no bets
    Cycle 2 - Say 12 unhit numbers from cycle 1
    Cycle 3 - Say 6 unhit numbers from the 12 already selected before. (REMOVE HITS after the cycle ends)

    Let me know if it`s clear for you now.

    Cheers
     
  10. daveylibra

    daveylibra New Member

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    Hi, thanks for explaining.
    Looks promising, I will try to test with some Basic programming. I find this is the easiest way for me to test a large amount of trials.
     
  11. Frodo

    Frodo Member

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    Hi Wally Gator,

    Although i am a firm believer that the hot repeaters are the way to go, maybe we have to integrate the repeating cold numbers in the equation.
    Hot repeaters are numbers that hit above average (example a number that hits 2 times in a 37 spin cycle)
    Cold repeaters would be as follows:
    we are at spin 222
    a number that had only 2 hit just hitted 2 times and is now at expected value. It is a "repeater", but a cold one, as over all it has just matched the expectation. But in the current Cycle? I would definately bet on it.

    Thinking on those lines we should get something positive.
     
    Last edited: Feb 22, 2019
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  12. Wally Gator

    Wally Gator Member

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    The concept that Turbo has studied and shared over the years regarding numbers that have not shown in ‘x’ sequence (depending on whether you are playing singles, splits, quads, lines, etc ..) but will then make up for lost time, so to speak, works most of the time. However, you will find that there are numbers that will exceed the typical expectation requiring either suspension of play or loss of bankroll (unless playing flat bet with an enormous amount of time). It is a fun way to play, though, and you can walk away with a few bucks the majority of the time. Good luck.
     
  13. jekhb1976

    jekhb1976 Active Member

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    i didn't say i was betting on a group of numbers, i never do.
    i said, only bet on numbers, unhit ones in this example that are showing up, not on numbers that are still sleeping.
    i also said that i use a possitive mild progression of 1-2-4-6-8 on a number once it start to show and hits again.
    personaly, i wouldn't remove any numbers before you have reached a new high.
    Don't mess with other cycles, just focus on the unhit numbers from cycle 1.
    if you remove numbers you might miss out on more hits. like i said the further a number is away from it's avarage point, the closer the hits will come to make sure that that number gets to the point where it should be.
    this is no guessing work, but observations over 10s of thousands spins. wich gave always the same results in hitting rate.
    also resetting and retracking isnt a hard thing to do. just note the 37 spins from the first cycle. when you start the next cycle (our betting cycle) you just count the new spins as 1,2,3,4,5,6,7 etc again, and note on a piece of paper wich numbers got hit. when you get a hit on on of your numbers, count how many spins you are in and add the remain last from previous cycle to make you're list again of unhits. sounds complicated, but it is not.
    this my way of play and it didnt let me down as of yet. a hg, don't know. bit it sure wins more then it loses.
     
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  14. Sharptracker

    Sharptracker Active Member

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    Why you guys don't you code your hg(ssssssssss)?... It goes much quicker to get a final result instead do that on a paper... I'm quite certain you can find someone to lose time to code it.

    Hopefully you could interpret correctly the result... I mean it's not because a system crashed after 10k spins that in the future you can make profit during 10 k spins...
     

  15. Wally Gator

    Wally Gator Member

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    How are you playing sessions that exceed the 8 in your progression if you are not at a new high? Can you provide an example of the adding of numbers from the previous cycle to get a new list? Not following what you are doing there especially if the first cycle has not provided a positive result. Thanks.
     
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  16. Frodo

    Frodo Member

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    Hi Wally

    Jekh is playing a variation of the concept. He stopped at step 1. My initial tests can confirm that what he says in the post is true and meaningful. It saves a lot of missed hits. Another way would be to place just a minimum unit on all numbers (lets say 1 unit) and then on a hit! to add 5 units.
    Test it out with 1-5-15 stop! :)
     
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  17. Frodo

    Frodo Member

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    Well, it`s all about trial and error. I am testing my ideas manually, after the math (why;how;where ) brainstorming is done.
    Unfortunately, my coding skills are close to 1/infinite. I`m getting there with excel, but it takes time.
     
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  18. jekhb1976

    jekhb1976 Active Member

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    i can be short.
    it never exceeds.
    i always play 1-2-4-6-8.
    for a number to hit the 8 unit mark it has to hit 6 times in 37 spins. by that time i already had an exit point in my game and restarted.
    if this is not the case, i go down in my progression.
    let's say #14 has hit 6 times between spin 38-74. wich almost never happens, but if it does and i'm still not in profit i lowery bet on that number to 6 units and go for a seventh hit. but like i said, this will be very very rare.
     
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  19. Mako

    Mako Active Member

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    Good thread guys, it's actually providing a slightly different look and explanation at the same base premise that Turbo has talked about at length.

    Eddy you always were good at MM and developing unique progressions, it was only bet selection that you lacked in the past...now you have a sharp one and can keep ramping up your base unit bet as the BR grows. ;)
     
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  20. jbs

    jbs Active Member

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    To quote Dwayne "The Rock" Johnson, IT DOESN'T MATTER!!!!

    You can't beat nor profit from this game with this gibberish above.
     
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