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Roulette ROULETTE RIPPER

Discussion in 'Roulette Forum' started by ignatus, May 22, 2020 at 6:50 AM.

  1. ignatus

    ignatus Member Founding Member

    Joined:
    Dec 30, 2014
    Likes:
    4
    My system i was supposed to "sell" but that "selling business" wasn´t good.:S anyway, now, test and see...

    This is a very simple System.

    GAMEPLAY; Trigger-bet: *A new dozen Hit* BET all 3 STREETs within that particular new doz.(But not the current STREET Hit). ALSO bet the Old dozen, hit before the current (3 streets, but *not* The last street hit, within that old doz) OK. Do 1 spin (win or Lose), then Restart Procedure; Trigger-bet one *new* dozen Hit. ok (so bet IS 3+3 STREETs)

    Then now, tested/adapted to B&M Casino. Progressionline 5,10,20,40,80,160. (WG+250, SL-350)

    TEST (Live-spins)

    +270
    +270
    +270
    +270
    +270
    +270
    +270
    +270
    +270
    +270
    -350
    +270
    -350
    +270
    +270
    +270
    +270
    -350
    +270
    +270
    ======
    +3540
    17/20 Won= 85% winrate


    RX-code
    ===================================
    system "ROULETTE RIPPER v1"
    // © ignatus 2020 ©
    method "main"
    begin
    while starting a new session
    begin
    put 0 to Record "Highest Bankroll" Data
    Set List[5,5,10,20,40,80,160]
    to Record "progression" Data
    Set List[1,2,3,4,5] to Record "bet" Data
    end
    Copy List [Street(1-3)] to Record "s1" Layout
    Copy List [Street(4-6)] to Record "s2" Layout
    Copy List [Street(7-9)] to Record "s3" Layout
    Copy List [Street(10-12)] to Record "s4" Layout
    Copy List [Street(13-15)] to Record "s5" Layout
    Copy List [Street(16-18)] to Record "s6" Layout
    Copy List [Street(19-21)] to Record "s7" Layout
    Copy List [Street(22-24)] to Record "s8" Layout
    Copy List [Street(25-27)] to Record "s9" Layout
    Copy List [Street(28-30)] to Record "s10" Layout
    Copy List [Street(31-33)] to Record "s11" Layout
    Copy List [Street(34-36)] to Record "s12" Layout
    while on each spin
    begin
    If Any street bet won each
    begin
    put 1 on Record "progression" Data Index
    {subtract 2 from Record "progression" Data Index
    if Record "progression" Data Index <= 0 each
    begin
    put 1 on Record "progression" Data Index
    end
    }
    reset all flags false
    put 1 on Record "bet" Data Index
    {
    if Bankroll >= Record "Highest Bankroll" Data
    begin
    clear Record "Highest Bankroll" Data
    put 100% Bankroll to Record "Highest Bankroll" Data
    put 1 on Record "progression" Data Index
    end
    }
    { clear Record "d1" Layout
    clear Record "d2" Layout
    clear Record "d3" Layout
    clear Record "s1" Layout
    clear Record "s2" Layout
    clear Record "s3" Layout
    clear Record "s4" Layout
    clear Record "s5" Layout
    clear Record "s6" Layout
    clear Record "s7" Layout
    clear Record "s8" Layout
    clear Record "s9" Layout
    clear Record "s10" Layout
    clear Record "s11" Layout
    clear Record "s12" Layout }
    end
    if bankroll >= 250 each time
    begin
    stop session
    { add 1 to record "won sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    }
    end
    if total bankroll <= -350 each time
    begin
    stop session
    { add 1 to record "lost sessions" data index
    put 0 on total bankroll
    put 1 on Record "progression" Data Index
    }
    end
    {
    if total spin count >= 500 each time
    begin
    stop session
    end
    }
    if any inside bet lost each
    begin
    add 1 on Record "progression" Data Index
    end
    IF total street bets count = 6 each
    begin
    reset all flags false
    put 1 on Record "bet" Data Index
    end
    IF total street bets count <= 6 each
    begin
    if 1st dozen has hit each
    begin
    if flag "d1" false each
    begin
    set flag "d1" true
    add 1 on Record "bet" Data Index
    IF street(1-3) hit each
    begin
    set flag "s1" true
    end
    IF street(4-6) hit each
    begin
    set flag "s2" true
    end
    IF street(7-9) hit each
    begin
    set flag "s3" true
    end
    IF street(10-12) hit each
    begin
    set flag "s4" true
    end
    end
    end
    if 2nd dozen has hit each
    begin
    if flag "d2" false each
    begin
    set flag "d2" true
    add 1 on Record "bet" Data Index
    IF street(13-15) hit each
    begin
    set flag "s5" true
    end
    IF street(16-18) hit each
    begin
    set flag "s6" true
    end
    IF street(19-21) hit each
    begin
    set flag "s7" true
    end
    IF street(22-24) hit each
    begin
    set flag "s8" true
    end
    end
    end
    if 3rd dozen has hit each
    begin
    if flag "d3" false each
    begin
    set flag "d3" true
    add 1 on Record "bet" Data Index
    IF street(25-27) hit each
    begin
    set flag "s9" true
    end
    IF street(28-30) hit each
    begin
    set flag "s10" true
    end
    IF street(31-33) hit each
    begin
    set flag "s11" true
    end
    IF street(34-36) hit each
    begin
    set flag "s12" true
    end
    end
    end
    end
    if Record "bet" data index >= 3 each
    begin
    If flag "s1" true each
    begin
    put 100% of Record "progression" Data on Record "s2" Layout list
    put 100% of Record "progression" Data on Record "s3" Layout list
    put 100% of Record "progression" Data on Record "s4" Layout list
    end
    If flag "s2" true each
    begin
    put 100% of Record "progression" Data on Record "s1" Layout list
    put 100% of Record "progression" Data on Record "s3" Layout list
    put 100% of Record "progression" Data on Record "s4" Layout list
    end
    If flag "s3" true each
    begin
    put 100% of Record "progression" Data on Record "s1" Layout list
    put 100% of Record "progression" Data on Record "s2" Layout list
    put 100% of Record "progression" Data on Record "s4" Layout list
    end
    If flag "s4" true each
    begin
    put 100% of Record "progression" Data on Record "s1" Layout list
    put 100% of Record "progression" Data on Record "s2" Layout list
    put 100% of Record "progression" Data on Record "s3" Layout list
    end
    If flag "s5" true each
    begin
    put 100% of Record "progression" Data on Record "s6" Layout list
    put 100% of Record "progression" Data on Record "s7" Layout list
    put 100% of Record "progression" Data on Record "s8" Layout list
    end
    If flag "s6" true each
    begin
    put 100% of Record "progression" Data on Record "s5" Layout list
    put 100% of Record "progression" Data on Record "s7" Layout list
    put 100% of Record "progression" Data on Record "s8" Layout list
    end
    If flag "s7" true each
    begin
    put 100% of Record "progression" Data on Record "s5" Layout list
    put 100% of Record "progression" Data on Record "s6" Layout list
    put 100% of Record "progression" Data on Record "s8" Layout list
    end
    If flag "s8" true each
    begin
    put 100% of Record "progression" Data on Record "s5" Layout list
    put 100% of Record "progression" Data on Record "s6" Layout list
    put 100% of Record "progression" Data on Record "s7" Layout list
    end
    If flag "s9" true each
    begin
    put 100% of Record "progression" Data on Record "s10" Layout list
    put 100% of Record "progression" Data on Record "s11" Layout list
    put 100% of Record "progression" Data on Record "s12" Layout list
    end
    If flag "s10" true each
    begin
    put 100% of Record "progression" Data on Record "s9" Layout list
    put 100% of Record "progression" Data on Record "s11" Layout list
    put 100% of Record "progression" Data on Record "s12" Layout list
    end
    If flag "s11" true each
    begin
    put 100% of Record "progression" Data on Record "s9" Layout list
    put 100% of Record "progression" Data on Record "s10" Layout list
    put 100% of Record "progression" Data on Record "s12" Layout list
    end
    If flag "s12" true each
    begin
    put 100% of Record "progression" Data on Record "s9" Layout list
    put 100% of Record "progression" Data on Record "s10" Layout list
    put 100% of Record "progression" Data on Record "s11" Layout list
    end
    end
    If Record "progression" Data Index >
    Record "progression" Data Count
    Begin
    Put 1 on Record "progression" Data Index
    reset all flags false
    End
    end
    END
     

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